Hello,

my name is


Hamid Soltani

i'm 3d Artist, Product Designer, Game Environment Designer, Concept Artist, VFX Artist and 3D Modeler.

Showcase of My Work

  • Review of my recent works
  • First person shooter game created in UE5
  • Angel 3D Scene
  • Spider 3d Render
  • Perfum 3d Render
  • Shampoo Advertisement 3d Render
  • Skin 3d Render
  • Peace Flower 3d Render
  • Istak Advertisement 3d Render
  • Ocean 3D Render
  • Metropolitan 3d Render
  • Dream Land 3d Render
  • Lovely Couple 3d Render

About Me

My name is Hamid Noruz Soltani , and I was born in 1992 in Urmia, Iran. I am a 3D artist with a deep passion for art, specifically in the fields of concept art, 3D scene design, and 3D modeling. My journey in this realm began during my teenage years when I started learning about these subjects. I kicked off my career by mastering software like 3D Studio Max and Unreal Editor 2.

Over the years, I have dedicated myself to enhancing my technical knowledge and skills. I have worked as a freelancer on various projects, refining my craft. Additionally, I worked at a company specializing in electronic devices as a UI and interface designer and designed website interfaces.

I am committed to continually improving my abilities and staying updated with the latest advancements in the industry. Thank you for visiting my website, and I hope you enjoy exploring my work.

My Skills

  • Photoshop

  • Blender

  • UE5

  • 3d Max

  • Adobe After Effects

  • Adobe Premiere

Concept Art

Concept art is an illustration used to visualize ideas for films, video games, animation, and other media before they are finalized. It sets the tone, style, and mood of the project, starting with brainstorming and rough sketches which are then refined. Concept art can be created using traditional or digital tools and includes designs for characters, environments, vehicles, props, and creatures. It serves as a blueprint for designers and animators, ensuring a consistent vision throughout production. Concept artists require strong drawing skills, knowledge of anatomy, perspective, and color theory.

Some of my recent works